I found a partner in the club, and we hit our first obstacles. We had a lot of creative ambitions and hypotheses, but they failed. Our first game brought in 0 rubles. The next game was a clone of a popular one on Google Play. At that point, we discovered the web, specifically Yandex.Games. This game started generating income, and later, a reskin of the game into the trending “Digital Circus” theme began to make money. It took 9 months to earn our first small amount. The club helped us understand the core principle: you need to differentiate between what you like and what appeals to your target audience. Kids, in particular, have unique preferences! It’s better to create many small projects and gain experience than to spend a whole year on one and get nothing in return. I think the club is motivating. When you see others succeed, you want to succeed too. Without this community, when you’re alone, it’s easy to give up.